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For buildings of the same name in other Tropico games, see Hotel.

Hotels are Captive Control buildings in Tropico 2: Pirate Cove that provide resting for up to 8 wealthy captives. Although quite expensive, they generally pay for themselves in the long run if you have a lot of wealthy captives, and they don't require any workers. The only other building that provides resting for wealthy captives is the Inn, which provides much lower resting satisfaction as well as drinking and feasting, but on the other hand, provides much more income if set to Gouge Em. The hotel emanates order and is therefore best built away from a pirate zone, preferably near a captive workzone.

Tropico 2 Buildings
Infrastructure Black MarketBunkhouseChuck TentConstruction TentPirate CavePirate Housing PlotPirate Palace • Road • Smuggler's Cove
Resources Banana FarmCorn FarmIron MinePapaya FarmSugarcane FarmTimber CampTobacco Farm
Production BakeryBlacksmithyBlast FurnaceBreweryCannon FoundryCigar FactoryGunsmithyRum DistillerySawmill
Entertainment Animal PitBrothel & SalonCasinoCheap EateryCourtesan & SpaGambling DenInnSmuggler's DiveTavernWench & Masseuse
Nautical BoatyardDockSea Ration FactoryShipyard
Captive Control ApothecaryChurchGallowsHotelInterrogation ChamberOrderly ShrubsScary DecorStockadeVery Orderly DecorVery Scary Decor
Education Gunnery SchoolMarksmanship SchoolNavigation SchoolSeamanship SchoolSwordsmanship School
Defense Anarchy DecorAnarchy ShrubsFortObservatoryProtective CannonSafe Harbor AnchorSurgeryWatch Tower
Accoutrement CarpenterGraveyardHat ShopParrot Aviary

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