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Espionage actions are actions that the Presidente can activate on a certain country or superpower. In order for the Presidente to unlock these actions, he/she must have a Spy Academy built and have Spies trained and ready for action.

Steal Money Edit

  • Time: 15 months (1 spy only)
  • Targets: Superpowers, Player countries
  • Availability: All game types
  • Effect: Commands the spies to steal some money from the country's Treasury. If successful, the spy will send the money back to Tropico and Penultimo will put it inside the nation's Treasury. No stolen money will be wired to the Presidente's Swiss Bank Account. If the player is playing Multiplayer, and the target is broke, no money will be gained.

Steal Technology Edit

  • Time: 22 months (1 spy only)
  • Targets: Superpowers, Player countries
  • Availability: All game types
  • Effect: Commands the spies to steal a foreign technology that the Presidente has not discovered yet. If successful, the spy will send the information back to Tropico and it will be like the Presidente discovered the technology himself.

Expose Secrets Edit

  • Time: 30 months (1 spy only)
  • Targets: Superpowers
  • Availability: All game types
  • Effect: Commands the spies to hack into Government files to see what bad stuff they had recently did, and are trying to cover up from the International community. If successful, the spy will announce the news the target's rival power, and Tropico will get higher relations with that country.

Sabotage Edit

  • Time: 33 months (1 spy only)
  • Targets: Player countries
  • Availability: Multiplayer only
  • Effect: Commands the spies to set up bombs and destroy a random building. If successful, the building will collapse, and do some harm to them, like reducing their military, or reducing export money.

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