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For articles of the same name in other Tropico games, see Edicts.

Edicts are policies that improve various aspects of Tropico 3, some are used to improve living conditions for Tropicans while others will improve your Swiss Bank Account.

OverviewEdit

List of EdictsEdit

SocialEdit

Social policies work for the people to improve their standards of life. They don't normally have negative consequences but will cost money over time

ProhibitionEdit

Literacy ProgramEdit

  • Cost: $500 (+% yearly fee) (confirmation needed)
  • Effects:
    • Students gain experience +30% faster

Contraception BanEdit

  • Cost: $500
  • Effects:
    • Increases the respect of the Religious faction.
    • Increases population growth
    • Decreases the respect of the Intellectual faction.

Anti-Litter OrdnanceEdit

Sensitivity TrainingEdit

  • Cost: $500 (+200 yearly fee)
  • Effects:
    • Decreases impact on liberty caused by police and military buildings

Food for the PeopleEdit

  • Cost: $500
  • Effects:
    • Increases food quality
    • Doubles food consumption

Social SecurityEdit

Same Sex MarriagesEdit

  • Cost: $500
  • Effects:
    • Allows people of same gender to marry (and live together), increasing housing efficiency
    • Increases the respect of the Intellectual faction.
    • Decreases the respect of the Religious faction.
    • Decreases natural population growth.

WiretappingEdit

  • Cost: $100 monthly
  • Requires: Secret Police
  • Effects:
    • Decreases subversive activities

Bribe Faction LeadersEdit

  • Cost: $7,000
  • Requires: Bank
  • Effects:
    • Increases the respect of selected faction by bribing the leader.

Foreign PolicyEdit

These edicts focus on how major powers view you. Increasing relations with one will likely decrease the other.

  • Each building here requires at least the Diplomatic Ministry.
  • After enacting a Foreign Policy Edict there is a 24 month waiting period before another can be enacted.

Praise USEdit

  • Cost: $500
  • Effects:
    • Increases the respect of the US (+15%)
    • Decreases the respect of the USSR (slightly)

US Development AidEdit

  • Cost: $2,000
  • Requires: Neutral or better standing with the US
  • Effects:

Trade Mission (US)Edit

  • Cost: $1000
  • Requires: Airport
  • Effects:
    • Gives random benefit after 2 months

Alliance with USEdit

  • Cost: $6,000
  • Requires: High standing with the US
  • Effects:
    • Build a US Army Base
    • Prevents invasion from the USSR
    • Grants $2,000 bonus each year.
    • Decreases the respect of the Nationalist faction (permanently).

Praise USSREdit

  • Cost: $500
  • Effects:
    • Increases the respect of the USSR (+15%)
    • Decreases the respect of the US (slightly)

USSR Development AidEdit

  • Cost: $2,000
  • Requires: Neutral standing with the USSR
  • Effects:

Trade Mission (USSR)Edit

  • Cost: $1000
  • Requires: Airport
  • Effects:
    • Gives random benefit after 2 months

Alliance with USSREdit

  • Cost: $6,000
  • Requires: High standing with the USSR
  • Effects:
    • Build a USSR Army Base
    • Prevents invasion from the US
    • Grants $2,000 bonus each year.
    • Decreases the respect of the Nationalist faction (permanently).

Nuclear TestingEdit

  • Cost: $0
  • Requires:
  • Effects:

Humanitarian AidEdit

EconomyEdit

Economy Edicts typically improve your means of making money, whether by making Industry better or making your island more appealing to tourists.

Industry AD CampaignEdit

  • Cost: $8,000
  • Requires: TV Station
  • Effects:
    • Raises export prices of Factory processed goods for 3 years

Pollution StandardsEdit

  • Cost: $500
  • Effects:
    • Reduces Factory Pollution
    • Increases Factory Maintenance

Tourism AD CampaignEdit

The HeadlinerEdit

Tax CutEdit

  • Cost: % of population * $??? (confirmation needed)
  • Effects:
    • Raises the Respect of all citizens for 3 years. Doesn't stack with itself.

Building PermitEdit

  • Cost: $500
  • Effects:
    • Increases construction costs by 20%
    • 10% of money spent on construction will go to your Swiss Bank Account.
    • Lowers standing with the Intellectual Faction

Pan-Caribbean GamesEdit

Mardi GrasEdit

Spring Break PackageEdit

Geographic TV SpecialEdit

Domestic PolicyEdit

Description

AmnestyEdit

Early ElectionsEdit

  • Cost: $2,000
  • Effects:
    • An election will occur one year from the time the edict is put in place.

InquisitionEdit

  • Cost: $500
  • Requires:
  • Effects:
    • Decreases the chance of protests, uprisings, and coups.
    • Increases Rebel activity.
    • Decreases Liberty and tourism.
    • Tropicans go to Church twice as often.

Book BBQEdit

  • Cost: $500
  • Requires:
  • Effects:
    • The Intellectual faction instantly loses 50% of its supporters and the chance for new citizens to join the faction is halved.
    • Students gain education 50% slower.

Martial LawEdit

Off to Florida!Edit

  • Cost: $3,000
  • Requires: At least one prisoner.
  • Effects:
    • Expels all Prisoners from the island.
    • Decreases US relations for 5 years.

Papal VisitEdit

ConscriptionEdit

  • Cost: $2,500
  • Requires: Army Base
  • Effects:
    • Allows Uneducated citizens to become Soldiers, though they will perform more poorly than High School educated Soldiers.
    • Increases chances of people leaving the island or becoming Rebel.

Military ModernizationEdit

Secret PoliceEdit

MegalomaniaEdit

Megalomania edicts were added in the Tropico 3: Absolute Power expansion pack and encompass many different effects.

Free HousesEdit

  • Cost: $500
  • Effects:

Ideology BookEdit

  • Cost: $4,000
  • Effects:
    • Increases Respect of uneducated people, up to 10 will become Loyalists.
    • Decreases the Intellectual faction's respect over the next 3 years.

Outlaw FactionEdit

  • Cost: $15,000
  • Effects:
    • All supporters of the chosen faction will leave the island, half of them may become rebels.

National DayEdit

  • Cost: $1,000 (+$1,000 yearly)
  • Effects:

Lure the RebelsEdit

  • Cost: $3,000
  • Requires: Rebel, General
  • Effects:
    • Causes Rebels to attack immediately instead of a later time.

Print MoneyEdit

  • Cost: $0
  • Effects:
    • Grants +$20,000 (up to 5 times)
    • Increases prices for all Buildings, Special Actions, and Edicts by 30% permanently.
    • People will drop out of the Capitalist faction for the next 5 years.

Polit EducationEdit

  • Cost: $2,000
  • Effects:
    • Decreases Productivity by 10%
    • If active for at least 3 years all Loyalists will vote for you in the next election.

Shoot JuanitoEdit

  • Cost: $2,000
  • Requires: 60% Respect from Militarists
  • Effects:
    • Permanently stops the Radio DJ, Juanito, from broadcasting (affects Betty Boom too).
    • Stops people from becoming Rebels and prevents Rebel attacks for the next 3 years.
    • Decreases the Intellectual's respect for this duration.

PrivatizationEdit

Hola PresidenteEdit

  • Cost: $1,000 (+$1,000 yearly)
  • Requires: TV Station
  • Effects:
    • Grants +100 Megalomania Score each year the edict is active
    • Greatly decreases the respect of a random Faction each year.

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