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For buildings of the same name in other Tropico games, see Church.

Churches are Captive Control buildings in Tropico 2: Pirate Cove that provide religion for up to 9 captives. To build a church, you need at least one skilled priest on your island, though it can be staffed by unskilled male captives as well. Generally, captives will want religion after two years have passed on the isle.

Tropico 2 Buildings
Infrastructure Black MarketBunkhouseChuck TentConstruction TentPirate CavePirate Housing PlotPirate Palace • Road • Smuggler's Cove
Resources Banana FarmCorn FarmIron MinePapaya FarmSugarcane FarmTimber CampTobacco Farm
Production BakeryBlacksmithyBlast FurnaceBreweryCannon FoundryCigar FactoryGunsmithyRum DistillerySawmill
Entertainment Animal PitBrothel & SalonCasinoCheap EateryCourtesan & SpaGambling DenInnSmuggler's DiveTavernWench & Masseuse
Nautical BoatyardDockSea Ration FactoryShipyard
Captive Control ApothecaryChurchGallowsHotelInterrogation ChamberOrderly ShrubsScary DecorStockadeVery Orderly DecorVery Scary Decor
Education Gunnery SchoolMarksmanship SchoolNavigation SchoolSeamanship SchoolSwordsmanship School
Defense Anarchy DecorAnarchy ShrubsFortObservatoryProtective CannonSafe Harbor AnchorSurgeryWatch Tower
Accoutrement CarpenterGraveyardHat ShopParrot Aviary

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