Each building has a specific job to do for you and the people. If one building has too many problems, if won't function.
Not Effective Edit
- Indication: Two gears together with a slash through them
- Causes: Low beauty (Residential), Prohibition (Taverns, Rum Distilleries, Night Clubs), Smoking Ban (Tobacco Plantations, Cigar Factories).
- Solutions: Add gardens near by Residential areas, and remove Prohibition and Smoking Ban edicts.
Not Producing/Some Production Cycles Not Functioning Edit
- Indication: A full burlap sack with a slash through it.
- Causes: Not enough resources going into that building, low effectiveness.
- Solutions: Start importing or making the resources for that certain building. Raise the budget of the building.
- FYI: A building will still make goods if some production cycles are not functioning.
Output Storage Full Edit
- Indication: A hand-forklift with boxes with a slash through it.
- Causes: Not enough teamsters/ teamsters are not reaching that building.
- Solutions: Build more Teamsters Offices or raise the budget of the current offices.
No Workers Edit
- Indication: A person's head with a slash through it.
- Causes: From Education to Job Quality (can be anything else).
- Solutions: Hire foreign workers (Education) or raise budget (Job Quality)